Sci Fi HUD Linework
Designer & Creator
September 2019
This project was made as a way of catharsis. At the time, I was working on a bunch of projects that needed to be simplified down to their core components and I had an urge to focus on the tiniest fiddly details. There weren’t really any major design goals except keep the center clear, this project was mainly made as an art piece. However, I did end up overlaying these mockups on top of a background to get a sense for how it could look in an actual game.
Gallery