Sci Fi HUD Linework
Designer & Creator
September 2019
This sci-fi UI project began as a creative reset after spending a long stretch simplifying interfaces down to their essential elements. I wanted to move in the opposite direction and make something packed with tiny, intricate details while keeping the center of the screen clear. It was primarily a visual-design exercise, but I also tested the mockups over gameplay-style backgrounds to see how the interface might function in context.
Gallery