The format of the "New Game" screen had to be changed a little in order to make it read well. I had to put a title telling the player what to do and a description so the difficulty settings can be named different. This also helps new players understand what is recommended by the developers. The line wasn't originally going to be implemented but I just couldn't get the title to work without it looking like another button. I tried a background, bolding, up the size, italicize but none of it clicked. The title still looked like a button. So I put a line there and I really liked how it looked. I took it off the screen to give it a little "out of the box" flavor and maybe it could animate inwards too. This also helped with the description box to keep it cohesive and readable.