The Load Game screen is extremely similar to the New Game screen in implementation but there is a screenshot that is taken to show where the player is in the game. I had to decide what to do with the "empty" slot in the Load Game. I decided to make it non-interactable so the player has no choice/option to use it. This way, I'm preventing the player from making a mistake. When mousing over I think it looks a little weird however. I might take another go at it to lighten the text just because it looks like it might be interaceable.