Dakota Galayde

THe OATH Main Menu

January 2018
The goal of this project is to become experienced in Unreal's UMG as well as design every possible UI I can think of with a common theme in mind. The project is by no means a full game. It will only have as much interaction with the world as needed to showcase the UI. Below is a series of posts I am making about the game. Each post will showcase a specific element of the UI and will include varying levels of detail.