Dakota Galayde

   

Last Updated: September 2021
JOINED TEAM: May 2021

PLATFORMS: iOS, Android, PC, Remote Streaming

ENGINE:​ Unity

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​BRIEF

Level Ex is a company based in Chicago with a goal to create educational and fun games for medical professionals. I joined the team to help take care of any UI needs the company has across their many projects. I can't possibly explain it better than they can so I recommend checking out their website to learn more at LevelEx.com.
MY ROLE

Official Title: UI Designer

Daily Responsibilities:
  • Visual Design
  • UI Art
  • UI Implementation
  • Animation comps and Implementation
  • UI VFX using Shader Graph

Brainlab ExacTrac Lung Demo

BrainLab's ExacTrac Dynamic machine can help reduce the needless irradiation of healthy tissue when performing radiotherapy treatment on Lung Tumors. BrainLab asked Level Ex to create an experience to help everyone, including non-medical professionals, understand how this new High-Precision Radiotherapy treatment would work and how it compares to Traditional Radiotherapy. The project was a very fast 3 week time-crunch and I think it ended up pretty cool in the time we had.
Read more about it or play through the experience at the bottom of BrainLab's website.
See the project

My work

One of the things I'm most proud of with this project was the Tumor DNA VFX. The idea was to show that the Tumor inside the lung was not being destroyed (like a traditional health bar would indicate) but instead the Tumor was changing from a threat to benign. I created a VFX Graph in Unity with a value that could be updated in an animation that the Level Designers set up. This way it would be easy to sync the visuals of the DNA Helix with the 3D visuals and the audio.
Other WIP Mockups of the Project
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UI Style - "Plasma"

One of the things I continuously work on at Level Ex is the UI Design Style we call "Plasma". I've been working on it since the early days and I help maintain it as usable building blocks for the other UI Designers both in Unity and in Figma. Here is a smattering of images and videos of WIP stuff I worked on.
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Other work - VFX and ANimations

Lately, I've been really enjoying working on animations and VFX. Here's a handful of VFX and animation work that I have done. Some of it was cut from the final products but it's cool to look at either way.
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