This is a collaboration post of the best/most interesting UIs I found at PAX West 2017. Although there's a decent handful of games here, I was unable to see every one of them. I picked out the ones that caught my eye and took a few pictures of them.
I quickly walked past Signal Decay. Their light-up banner caught my eye and their loadout screen I thought was well laid out. It was simple and understandable with great colors. I'm interested to see what the rest of the game is.
Trail Makers is a build and explore game from what I gathered. It caught my eye because of it's building UI. I liked how thin lines were drawn on the screen and indicated where things were and could be placed.
This game caught my eye because of the typography. I'm not sure about what the game is or how to play. But the type is stunning and the layout is nice!
Detroit: Become Human
Detroit: Become Human is a sci-fi detective game where choices matter. It was showcased at this year's E3 and I was interested in the concept. After seeing the gameplay, however, I'm even more interested in the UI.
Being an entirely hand-animated game in Unity, I'm very excited to play Cuphead. It's UI is also very simple and reminiscent of old arcade machines.
I actually played Dauntless and had a blast. It's UI is nice but there could be some improvements. For instance, a lot of it's content is in the top left corner including a reload bar and ammo (I played the Hammer class). Multiple times during the fight I had to stop paying attention to the monster and stare at the corner while I reload.
Hidden Dragon: Legend
Hidden Dragon: Legend caught my eye because of the way it presents your button combos (like in the first picture). The color indicator of the attach matches the color of the button on the PS4 controller. A subtle hint that goes a long way in UI design.
This UI caught my eye because it's extremely similar to me Sci-Fi UI. I was excited to see that my ideas are closely correlated with upcoming games and I'll be keeping a close eye on this game to see what the community thinks of it's UI.