Darkest Dungeon is an indie turn-based RPG made by Red Hook Studios. It's one of those games that I play for a while and remember how fun it is. Then I put it down and forget for a while. Nevertheless! This game is one for the ages. The gameplay is spot on with an intense character management system. Each character is more than a body. They develop their personalities over time. Some being afraid of humans and others kleptomaniacs. Not all are bad. Some of them like to protect others and others deal more damage to certain enemies.
Since the game is a turn-based RPG, nearly all of it is UI. I, personally, think the UI is well done and easy to follow. I noticed the X in the corner of the panels (infamously known as "The Close X" actually turn into back buttons when you're in a drill-down. I thought this was really clever and didn't take a lot of effort on my part to figure out where to look. I also noticed the bottom panel when adventuring is contextual based on what you're looking at. The left side of the panel will always show whatever character is selected. This is important to know who's doing the action. The right side changes whether you're mousing over an enemy, collecting loot, or just moving around. It figures out what you need to see and shows it. Another example of beautiful UX.